Abyssal Daemon
Omni Boss · Omni Realm · Slayer: Daemonic · Melee / mage objective boss

A bleed-and-disease fight built around an interactive sphere, incoming void orbs, and explosive souls.
Encounter mechanics
Verified means a matching callout was recorded in the reviewed journal evidence. It does not confirm damage, timing, effects, or the interpretation of that callout. Read our evidence methodology.
Abyssal Claws
verified · MOVE
*abyssal claws*
*wretched abyssal claws*
Appear randomly around the arena and inflict a 30+ damage bleed.
Claws can appear anywhere on the battlefield rather than only near the boss. Their hit applies a bleed for roughly 30 or more damage.
Abyssal Souls
verified · MOVE
*releases abyssal souls*
*releases a wave of abyssal souls*
Green ghosts explode into skulls for 50+ area damage and about 30 disease damage. Some variants deal area damage without disease.
The green ghost variant bursts into skulls for roughly 50 or more area damage plus about 30 disease damage. The alternate soul explosion deals area damage without the disease component.
Beckons the Void
verified · MOVE
*beckons the void*
*emphatically beckons the void*
Sends orbs inward from every side. Contact removes you into the Void for about 15 seconds.
Void orbs enter from all sides of the arena. Touching one produces an effect similar to the Wilderness main boss and removes the player from the fight for approximately 15 seconds.
Green Sphere
verified · CLICK
*raises a pair of abyssal spheres*
*raises abyssal sphere*
Damages nearby players and throws flames while active. Double-click it to destroy it.
The sphere damages anyone standing in its area and continues spawning random flames until a player double-clicks it. Treat it as the first-priority objective.
Abyssal Doom
verified
*manifests abyssal doom*
*manifests certain abyssal doom*
Manifests abyssal doom, sometimes described as certain.
Damage, targeting, duration, and counterplay are unconfirmed.
Abyssal Fury
verified
*unleashes abyssal fury*
*unleashes terrifying abyssal fury*
Unleashes abyssal fury, with a terrifying variant.
Damage, targeting, duration, and counterplay are unconfirmed.
Rift Servants
verified
*summons servants from the rift*
Summons servants from the rift. The servant types are unconfirmed.
Damage, targeting, duration, and counterplay are unconfirmed.
Flames
unverified · MOVE
Spawn from the active sphere and deal minor damage. Step off the burning tile.
Flames appear on random ground tiles for as long as the Green Sphere remains active. They deal minor damage; moving a single tile is enough to leave the fire.
Field notes
- Destroy the Green Sphere immediately and leave every flame tile.
- Watch every edge of the arena when void orbs begin moving inward.
- Prepare bleed and disease mitigation such as Close Wounds, Immunize, Panacea, or defensive barriers.
Report a correction with the behavior and evidence observed.
Source references