OUTLANDS CHEAT SHEET

Ancient Drowned Dragon

Mini-Boss · Pulma · Slayer: Undead · Melee

Ancient Drowned Dragon

A wave-timing fight where overlapping stages create lethal double hits.

Encounter mechanics

Verified means a matching callout was recorded in the reviewed journal evidence. It does not confirm damage, timing, effects, or the interpretation of that callout. Read our evidence methodology.

Bone Tide

verified

*unleashes a tide of bone*
*unleashes a surge of bones*

Unleashes a tide or surge of bones.

Damage, targeting, duration, and counterplay are unconfirmed.

Deep Breath

verified

*takes a long, deep breath*
*takes deep breath*

Draws a deep breath as a possible wind-up cue.

Damage, targeting, duration, and counterplay are unconfirmed.

Groan

verified

*groans*

Groans; no specific attack is identified by this cue.

Damage, targeting, duration, and counterplay are unconfirmed.

Massive Breath

verified

*takes incredibly massive breath*
*takes massive breath*

Draws a massive breath. Its effect is unconfirmed.

Damage, targeting, duration, and counterplay are unconfirmed.

Scalding Water Breath

verified

*breathes a torrent of scalding water*
*breathes scalding water*

Breathes scalding water, sometimes a torrent.

Damage, targeting, duration, and counterplay are unconfirmed.

Double Hit

unverified

Intersecting or successive wave stages can hit a player twice.

Multistage Damage

unverified

The wave inflicts damage in several stages.

Tidal Wave

unverified

Sends a wave across the arena.

Field notes

Report a correction with the behavior and evidence observed.

Source references