Astral Daemon
Omni Boss · Omni Realm · Slayer: Daemonic · High-resist raid mage

A high-damage debuff fight with player-copying mirrors, dangerous beams, and reflective Solar Rings.
Encounter mechanics
Verified means a matching callout was recorded in the reviewed journal evidence. It does not confirm damage, timing, effects, or the interpretation of that callout. Read our evidence methodology.
Astral Energy
verified · MOVE
*focuses astral energy*
*focuses intense astral energy*
Shoots waves of energy; rotate around the boss. Deals 50+ damage and applies Grievous Injury.
The initial hit deals roughly 50 or more damage and applies Grievous Injury, lowering damage resistance. Rotate around the boss to avoid the waves rather than letting them overlap the group.
Astral Mirror
verified · CLICK
*manifests astral mirrors*
*manifests a wall of astral mirrors*
Spawns copies of random players until destroyed. Mirrors and copies expire after roughly 30–60 seconds.
The mirror must be destroyed or it repeatedly creates random copies of players. Both the mirror and its copies eventually disappear after approximately 30–60 seconds if the group does not kill them first.
Cosmic Rays
verified
*cosmic rays*
*unyielding cosmic rays*
Shoot waves in a cone, dealing 50+ damage and applying Festering Wound that reduces healing received.
Cosmic Rays shoot waves in a cone for roughly 50 or more damage and apply Festering Wound. The wound reduces all healing received by the affected player.
Pillars of Creation
verified · MOVE
*pillars of creation*
Nearby beams deal 15+ damage per second.
Each pillar projects a damaging beam. Remaining in its proximity deals roughly 15 or more damage every second, so leave the beam rather than trying to heal through it.
Solar Rings
verified · HOLD
*shapes solar rings*
*shapes orbital solar rings*
Shield the boss, may reflect spells, and fire bursts for 25–50 damage.
Solar Rings behave like a defensive shield. While they are active, the boss may reflect spells and the rings launch bursts dealing roughly 25–50 damage, so pause unsafe attacks.
Stardust Shower
verified · MOVE
*stardust shower*
*galactic stardust shower*
Spawns bombs on players that fall and detonate after 2 seconds. Deals 50+ damage and applies Backlash.
Stardust Shower places bombs on players. They take roughly 2 seconds to fall and detonate, so keep moving and avoid overlapping allies. Its Backlash debuff increases the victim’s chance to fizzle spell casts until the effect ends.
Rift Servants
verified
*summons servants from the rift*
Summons servants from the rift. The servant types are unconfirmed.
Damage, targeting, duration, and counterplay are unconfirmed.
Field notes
- Destroy every Astral Mirror before player copies multiply.
- Do not stand near Pillars of Creation.
- Avoid stacking, stay at maximum practical range, and keep moving between mechanics.
Report a correction with the behavior and evidence observed.
Source references