Arcane Spheres
verified
*creates a battery of arcane spheres*
Creates a battery of arcane spheres.
Damage, targeting, duration, and counterplay are unconfirmed.
Main Boss · Mausoleum · Slayer: Undead · Mage

A movement-discipline fight with two opposite reactions: freeze during Chain Lightning, then keep moving through Starfall.
Verified means a matching callout was recorded in the reviewed journal evidence. It does not confirm damage, timing, effects, or the interpretation of that callout. Read our evidence methodology.
verified
*creates a battery of arcane spheres*
Creates a battery of arcane spheres.
Damage, targeting, duration, and counterplay are unconfirmed.
verified
*wields wild balefire*
*wields balefire*
Wields balefire, with a wild variant.
Damage, targeting, duration, and counterplay are unconfirmed.
verified
*harnesses a storm of lightning*
*harnesses lightning*
Repeatedly strikes in response to player movement across a very large area. Stop moving when Chain Lightning begins; additional movement causes additional strikes.
verified
*unleashes a torrent of eldritch power*
Unleashes a torrent of eldritch power.
Damage, targeting, duration, and counterplay are unconfirmed.
verified
*forms several mirror images*
Forms several mirror images.
Damage, targeting, duration, and counterplay are unconfirmed.
verified
*conjures a shower of ghostly meteors*
*conjures ghostly meteors*
Calls down a rapid barrage of stars that can kill a stationary player almost instantly. Move continuously until the Starfall sequence ends.
verified · MOVE
*draws deep from the ether*
Black stars fall from the sky.
verified
*summons minions*
Summons adds.
unverified
Deals both physical and magical area damage.
unverified
Lightning can paralyze players and interrupt spellcasting, making unnecessary movement during Chain Lightning even more dangerous.
Report a correction with the behavior and evidence observed.